forked from FFmpeg/FFmpeg
vulkan_decode: use the correct queue family for decoding ops
In 680d969a30
, the new API was
used to find a queue family for dispatch, but the found queue
family was not used for decoding, just for dispatching.
This commit is contained in:
parent
d566a37003
commit
869f4aec48
1 changed files with 1 additions and 1 deletions
|
@ -1198,7 +1198,7 @@ int ff_vk_decode_init(AVCodecContext *avctx)
|
||||||
nb_q = 1;
|
nb_q = 1;
|
||||||
|
|
||||||
session_create.flags = 0x0;
|
session_create.flags = 0x0;
|
||||||
session_create.queueFamilyIndex = s->hwctx->queue_family_decode_index;
|
session_create.queueFamilyIndex = ctx->qf.queue_family;
|
||||||
session_create.maxCodedExtent = ctx->caps.maxCodedExtent;
|
session_create.maxCodedExtent = ctx->caps.maxCodedExtent;
|
||||||
session_create.maxDpbSlots = ctx->caps.maxDpbSlots;
|
session_create.maxDpbSlots = ctx->caps.maxDpbSlots;
|
||||||
session_create.maxActiveReferencePictures = ctx->caps.maxActiveReferencePictures;
|
session_create.maxActiveReferencePictures = ctx->caps.maxActiveReferencePictures;
|
||||||
|
|
Loading…
Add table
Reference in a new issue