forked from FFmpeg/FFmpeg
lavc/thread: move generic-layer API to avcodec_internal.h
thread.h currently contains both API for decoder use and functions internal to lavc generic layer. Move the latter to avcodec_internal.h, which is a more appropriate place for them.
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8d5efc2182
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4 changed files with 26 additions and 32 deletions
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@ -72,4 +72,28 @@ struct AVCodecInternal *ff_encode_internal_alloc(void);
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void ff_codec_close(struct AVCodecContext *avctx);
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int ff_thread_init(struct AVCodecContext *s);
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void ff_thread_free(struct AVCodecContext *s);
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/**
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* Wait for decoding threads to finish and reset internal state.
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* Called by avcodec_flush_buffers().
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*
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* @param avctx The context.
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*/
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void ff_thread_flush(struct AVCodecContext *avctx);
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/**
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* Submit a new frame to a decoding thread.
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* Returns the next available frame in picture. *got_picture_ptr
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* will be 0 if none is available.
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* The return value on success is the size of the consumed packet for
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* compatibility with FFCodec.decode. This means the decoder
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* has to consume the full packet.
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*
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* Parameters are the same as FFCodec.decode.
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*/
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int ff_thread_decode_frame(struct AVCodecContext *avctx, struct AVFrame *frame,
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int *got_picture_ptr, struct AVPacket *avpkt);
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#endif // AVCODEC_AVCODEC_INTERNAL_H
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@ -32,6 +32,7 @@
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#include "libavutil/thread.h"
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#include "avcodec.h"
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#include "avcodec_internal.h"
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#include "codec_internal.h"
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#include "pthread_internal.h"
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#include "thread.h"
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@ -20,7 +20,7 @@
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/**
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* @file
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* Multithreading support functions
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* Multithreading API for decoders
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* @author Alexander Strange <astrange@ithinksw.com>
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*/
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@ -31,27 +31,6 @@
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#include "avcodec.h"
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/**
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* Wait for decoding threads to finish and reset internal state.
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* Called by avcodec_flush_buffers().
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*
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* @param avctx The context.
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*/
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void ff_thread_flush(AVCodecContext *avctx);
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/**
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* Submit a new frame to a decoding thread.
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* Returns the next available frame in picture. *got_picture_ptr
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* will be 0 if none is available.
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* The return value on success is the size of the consumed packet for
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* compatibility with FFCodec.decode. This means the decoder
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* has to consume the full packet.
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*
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* Parameters are the same as FFCodec.decode.
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*/
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int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture,
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int *got_picture_ptr, AVPacket *avpkt);
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int ff_thread_can_start_frame(AVCodecContext *avctx);
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/**
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@ -74,11 +53,9 @@ void ff_thread_finish_setup(AVCodecContext *avctx);
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*/
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int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f, int flags);
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int ff_thread_init(AVCodecContext *s);
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int ff_slice_thread_execute_with_mainfunc(AVCodecContext *avctx,
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int (*action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr),
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int (*main_func)(AVCodecContext *c), void *arg, int *ret, int job_count);
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void ff_thread_free(AVCodecContext *s);
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int ff_slice_thread_allocz_entries(AVCodecContext *avctx, int count);
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int ff_slice_thread_init_progress(AVCodecContext *avctx);
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void ff_thread_report_progress2(AVCodecContext *avctx, int field, int thread, int n);
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@ -809,14 +809,6 @@ int av_get_audio_frame_duration2(AVCodecParameters *par, int frame_bytes)
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return FFMAX(0, duration);
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}
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#if !HAVE_THREADS
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int ff_thread_init(AVCodecContext *s)
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{
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return -1;
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}
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#endif
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unsigned int av_xiphlacing(unsigned char *s, unsigned int v)
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{
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unsigned int n = 0;
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