Commit graph

2678 commits

Author SHA1 Message Date
Paul B Mahol
c3083b3266 avcodec: add ADPCM IMA XBOX decoder 2024-12-22 16:08:33 +11:00
Peter Ross
7aeae8d1ae avcodec/Makefile: include aom_film_grain.o file for h264_sei component
h264_sei depends on h2645_sei, which in turn depends on aom_film_grain for
ff_aom_uninit_film_grain_params()
2024-12-21 11:38:57 +11:00
Tong Wu
715a35dadb d3d12va_encode_hevc: use base to init VPS/SPS/PPS
This commit uses hw_base_encode_h265 to generate the VPS/SPS/PPS.

Signed-off-by: Tong Wu <wutong1208@outlook.com>
2024-12-16 22:07:12 +08:00
Anton Khirnov
2e956d9c0f lavc/container_fifo: move to lavu and make public
This can be useful in other places, e.g. it can replace objpool in
fftools.

The API is modified in the following nontrivial ways:
* opaque pointers can be passed through to all user callbacks
* read and write were previously separate callbacks in order to
  accomodate the caller wishing to write a new reference to the FIFO and
  keep the original one; the two callbacks are now merged into one, and
  a flags argument is added that allows to request such behaviour on a
  per-call basis
* new peek and drain functions
2024-12-15 14:05:15 +01:00
Anton Khirnov
56ba57b672 lavc/refstruct: move to lavu and make public
It is highly versatile and generally useful.
2024-12-15 14:03:47 +01:00
Zhao Zhili
40302cc35b avcodec/hevc: Add wasm simd128 idct
Benchmark with wasmtime:
wasmtime checkasm --test=hevc_idct --benchmark

hevc_idct_4x4_8_c:                                      20.8 ( 1.00x)
hevc_idct_4x4_8_simd128:                                10.2 ( 2.02x)
hevc_idct_4x4_10_c:                                     21.0 ( 1.00x)
hevc_idct_4x4_10_simd128:                               10.2 ( 2.05x)
hevc_idct_8x8_8_c:                                     198.0 ( 1.00x)
hevc_idct_8x8_8_simd128:                                41.5 ( 4.77x)
hevc_idct_8x8_10_c:                                    197.8 ( 1.00x)
hevc_idct_8x8_10_simd128:                               41.8 ( 4.74x)
hevc_idct_16x16_8_c:                                  1385.2 ( 1.00x)
hevc_idct_16x16_8_simd128:                             291.8 ( 4.75x)
hevc_idct_16x16_10_c:                                 1375.0 ( 1.00x)
hevc_idct_16x16_10_simd128:                            281.2 ( 4.89x)
hevc_idct_32x32_8_c:                                 13479.0 ( 1.00x)
hevc_idct_32x32_8_simd128:                            1541.5 ( 8.74x)
hevc_idct_32x32_10_c:                                13448.0 ( 1.00x)
hevc_idct_32x32_10_simd128:                           1541.5 ( 8.72x)

Decoding test:

1. Without the optimization:
$ wasmtime --wasi threads --dir=/ ./ffmpeg -cpuflags 0 -i 265.mp4 -an -t 120 -f null - -benchmark
frame= 2880 fps= 94 q=-0.0 Lsize=N/A time=00:02:00.00 bitrate=N/A speed=3.92x

2. With the optimization:
$ wasmtime --wasi threads --dir=/ ./ffmpeg -i 265.mp4 -an -t 120 -f null - -benchmark
frame= 2880 fps=110 q=-0.0 Lsize=N/A time=00:02:00.00 bitrate=N/A speed=4.58x

Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
2024-12-04 16:43:07 +08:00
ed2391d341
ffv1enc: add a Vulkan encoder
This commit implements a standard, compliant, version 3 and version 4
FFv1 encoder, entirely in Vulkan. The encoder is written in standard
GLSL and requires a Vulkan 1.3 supporting GPU with the BDA extension.

The encoder can use any amount of slices, but nominally, should use
32x32 slices (1024 in total) to maximize parallelism.

All features are supported, as well as all pixel formats.
This includes:
 - Rice
 - Range coding with a custom quantization table
 - PCM encoding

CRC calculation is also massively parallelized on the GPU.

Encoding of unaligned dimensions on subsampled data requires
version 4, or requires oversizing the image to 64-pixel alignment
and cropping out the padding via container flags.

Performance-wise, this makes 1080p real-time screen capture possible
at 60fps on even modest GPUs.
2024-11-18 07:54:22 +01:00
Peter Ross
33802e7c32 avcodec/rv60: RealVideo 6.0 decoder
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: Peter Ross <pross@xvid.org>
2024-11-03 10:53:15 +11:00
Fei Wang
e726fdeb05 lavc/vaapi_dec: Add VVC decoder
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
2024-11-01 12:13:07 +08:00
4e861ad8e0
libavcodec/Makefile: add a makefile for Vulkan shaders 2024-10-15 17:45:19 +02:00
Martin Schitter
6701534102
libavcodec/dnxuc_parser: DNxUncompressed essence parser
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2024-10-09 18:19:25 +02:00
IndecisiveTurtle
f456522e32
avcodec/vulkan: Add support for generating GLSL strings from comp shaders 2024-10-06 01:32:51 +02:00
893f3fde4c
lavc/vulkan: add SPIR-V compilation support
This is the same as with libavfilter.

We will need SPIR-V compilation for at least three different things,
like the VC-2 encoder and decoder, AV1 film grain synthesis for
hardware with no support for it, and possibly other codecs.
2024-10-06 01:21:44 +02:00
fcd1cdcb7b
lavc/vulkan: remove redundant header 2024-10-06 01:21:43 +02:00
Nuo Mi
8446e27bf3 avcodec: make a local copy of executor
We still need several refactors to improve the current VVC decoder's performance,
which will frequently break the API/ABI. To mitigate this, we've copied the executor from
avutil to avcodec. Once the API/ABI is stable, we will move this class back to avutil
2024-10-04 21:58:42 +08:00
Martin Storsjö
a7449e4cbb libavcodec: Makefile: Move the librsvg entry to the right section
Signed-off-by: Martin Storsjö <martin@martin.st>
2024-10-02 11:25:34 +03:00
Jan Ekström
f9c5c5358c avcodec/videotoolbox: add AV1 hardware acceleration
Use AV1DecContext's current_obu to access the original OBUs, and
feed them to videotoolbox, rather than the bare slice data passed
via decode_slice.

This requires a small addition to AV1DecContext, for keeping track
of the current range of OBUs that belong to the current frame.

Co-authored-by: Ruslan Chernenko <ractyfree@gmail.com>
Co-authored-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Martin Storsjö <martin@martin.st>
2024-10-02 11:19:27 +03:00
James Almer
660e7e6a0e avcodec: add LCEVC decoding support via LCEVCdec
Signed-off-by: James Almer <jamrial@gmail.com>
2024-09-23 10:20:47 -03:00
4b4f0b68f8
lavc: add hevc_vulkan hardware encoder
This commit adds a Vulkan hardware HEVC encoder, with full support
of the spec - I, P, and B-frames.
2024-09-17 21:12:32 +02:00
12f158ca8f
hw_base_encode_h265: split off SPS/PPS/VPS generation from VAAPI
This commit splits off the base unit generation from VAAPI to allow
sharing with other encoders.
2024-09-17 21:11:06 +02:00
f85d94730c
lavc: add h264_vulkan hardware encoder
This commit adds the first Vulkan hardware encoder.

Currently, P, and **B**-frames are supported. This marks the
first implementation to support both.

The encoder has feature-parity with VAAPI.
2024-09-16 14:04:06 +02:00
37243b2a08
lavc: add Vulkan video encoding base code
This commit adds the common Vulkan video encoding framework.
It makes full use of the asynchronous features of our new common
hardware encoding code, and of Vulkan.
The code is able to handle anything from H264 to AV1 and MJPEG.
2024-09-16 14:04:05 +02:00
4646a74d1e
lavc/Makefile: only compile hw_base_encode_h264.c when actually needed 2024-09-10 04:59:22 +02:00
034e25e1a4
hw_base_encode: move VAAPI SPS/PPS constructors to a shared file 2024-09-09 07:05:41 +02:00
Anton Khirnov
3f9ca51015 lavc/opus*: move to opus/ subdir 2024-09-02 11:56:53 +02:00
Matthieu Bouron
0a780d3076 avcodec: add Mediacodec audio decoders support
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
2024-09-01 12:25:56 +02:00
Anton Khirnov
79afc45c03 lavc/hevcdec: use a ContainerFifo to hold frames scheduled for output
Instead of a single AVFrame.

Will be useful in future commits, where we will want to produce multiple
output frames for a single coded frame.
2024-08-19 21:37:22 +02:00
James Almer
ab5c612137 avcodec/Makefile: use the correct path for aacdec_fixed.o when setting its dependencies
Fixes ticket #11112

Signed-off-by: James Almer <jamrial@gmail.com>
2024-07-31 11:32:56 -03:00
Tong Wu
ba0c14e6bf avcodec: add D3D12VA hardware HEVC encoder
This implementation is based on D3D12 Video Encoding Spec:
https://microsoft.github.io/DirectX-Specs/d3d/D3D12VideoEncoding.html

Sample command line for transcoding:
ffmpeg.exe -hwaccel d3d12va -hwaccel_output_format d3d12 -i input.mp4
-c:v hevc_d3d12va output.mp4

Signed-off-by: Tong Wu <tong1.wu@intel.com>
2024-07-02 14:15:12 +02:00
Tong Wu
aa82340b0c avcodec/vaapi_encode: move the dpb logic from VAAPI to base layer
Move receive_packet function to base. This requires adding *alloc,
*issue, *output, *free as hardware callbacks. HWBaseEncodePicture is
introduced as the base layer structure. The related parameters in
VAAPIEncodeContext are also extracted to HWBaseEncodeContext. Then DPB
management logic can be fully extracted to base layer as-is.

Signed-off-by: Tong Wu <tong1.wu@intel.com>
2024-07-02 14:15:12 +02:00
Thomas Siedel
c75940db29 avcodec: add external enc libvvenc for H266/VVC
Add external encoder VVenC for H266/VVC encoding.
Register new encoder libvvenc.
Add libvvenc to wrap the vvenc interface.
libvvenc implements encoder option: preset,qp,qpa,period,
passlogfile,stats,vvenc-params,level,tier.
Enable encoder by adding --enable-libvvenc in configure step.

Co-authored-by: Christian Bartnik chris10317h5@gmail.com
Signed-off-by: Thomas Siedel <thomas.ff@spin-digital.com>
2024-06-15 21:00:05 +08:00
Andreas Rheinhardt
dd8fb0aaae avcodec/hevc/Makefile: Move rules for lavc/* files to lavc/Makefile
If any of these files (say A) would be changed in such a way
that A acquires a new dependency on another file B, building B
would need to be added to all the rules that lead to A being built.
Yet currently the rules for several files are spread over
the lavc Makefile and the Makefile of the lavc/hevc subdir, making
it more likely to be forgotten. So move the rules for these files
to the lavc/Makefile.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-06-09 10:59:33 +02:00
Anton Khirnov
e4601cc339 lavc/hevc*: move to hevc/ subdir 2024-06-04 11:46:27 +02:00
Andreas Rheinhardt
06d1840b56 configure, avcodec/Makefile: Add h264parse->h264data,golomb dependencies
Fixes standalone compilation of the dts2pts BSF.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-05-13 14:32:21 +02:00
Andreas Rheinhardt
07c1bd5feb avcodec/Makefile: Fix intrax8 objects
Forgotten in d1d30edf42.
This fixes standalone compilation of the VC-1 based
decoders when using shared builds (for static builds,
nothing pulls in msmpeg4data.o, yet for shared builds
the default behaviour of linkers is different, leading
to undefined references because msmpeg4data.o relies
on stuff from mpeg4video.o).

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-05-07 23:53:26 +02:00
Andreas Rheinhardt
8b7f089e4b avcodec/Makefile: Correct name of cbd2_dpcm decoder
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-05-07 23:53:26 +02:00
Andreas Rheinhardt
db2cd9cabf avcodec/Makefile, v408(dec|enc): Remove remnants of AYUV codecs
Forgotten in 9ee59b63f5.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-05-07 23:53:26 +02:00
ae7c6cc17d
aac: move aacdec.c to aac/aacdec.c 2024-04-23 08:31:40 +02:00
e93793bf3c
aacdec: fully detemplate decoder core 2024-04-23 08:31:38 +02:00
f55b587820
aacdec: move aacdec_common to aac/aacdec_tab
Start to clean up the decoder.
Also renames a confusingly named file.
2024-04-23 08:31:18 +02:00
Niklas Haas
f140935005 avcodec/dovi_rpuenc: add ff_dovi_configure()
We need to set up the configuration struct appropriately based on the
codec type, colorspace metadata, and presence/absence of an EL (though,
we currently don't support an EL).

When present, we use the signalled RPU data header to help infer (and
validate) the right values.

Behavior can be controlled by a new DOVIContext.enable flag.
2024-04-22 12:17:51 +02:00
Niklas Haas
f131086a70 avcodec/dovi_rpu: split into dovi_rpu.c and dovi_rpudec.c
To allow compiling the decoding objects without the encoding objects and
vice versa. Common helpers that users of both APIs need are put into the
shared dovi_rpu.c.
2024-04-22 12:17:05 +02:00
Niklas Haas
783734d979 configure: rename dovi_rpu subsystem to dovi_rpudec
To distinguish it from the to-be-added dovi_rpuenc.
2024-04-22 12:17:05 +02:00
Andreas Rheinhardt
2135a40b1c avcodec/decode: Add new ProgressFrame API
Frame-threaded decoders with inter-frame dependencies
use the ThreadFrame API for syncing. It works as follows:

During init each thread allocates an AVFrame for every
ThreadFrame.

Thread A reads the header of its packet and allocates
a buffer for an AVFrame with ff_thread_get_ext_buffer()
(which also allocates a small structure that is shared
with other references to this frame) and sets its fields,
including side data. Then said thread calls ff_thread_finish_setup().
From that moment onward it is not allowed to change any
of the AVFrame fields at all any more, but it may change
fields which are an indirection away, like the content of
AVFrame.data or already existing side data.

After thread A has called ff_thread_finish_setup(),
another thread (the user one) calls the codec's update_thread_context
callback which in turn calls ff_thread_ref_frame() which
calls av_frame_ref() which reads every field of A's
AVFrame; hence the above restriction on modifications
of the AVFrame (as any modification of the AVFrame by A after
ff_thread_finish_setup() would be a data race). Of course,
this av_frame_ref() also incurs allocations and therefore
needs to be checked. ff_thread_ref_frame() also references
the small structure used for communicating progress.

This av_frame_ref() makes it awkward to propagate values that
only become known during decoding to later threads (in case of
frame reordering or other mechanisms of delayed output (like
show-existing-frames) it's not the decoding thread, but a later
thread that returns the AVFrame). E.g. for VP9 when exporting video
encoding parameters as side data the number of blocks only
becomes known during decoding, so one can't allocate the side data
before ff_thread_finish_setup(). It is currently being done afterwards
and this leads to a data race in the vp9-encparams test when using
frame-threading. Returning decode_error_flags is also complicated
by this.

To perform this exchange a buffer shared between the references
is needed (notice that simply giving the later threads a pointer
to the original AVFrame does not work, because said AVFrame will
be reused lateron when thread A decodes the next packet given to it).
One could extend the buffer already used for progress for this
or use a new one (requiring yet another allocation), yet both
of these approaches have the drawback of being unnatural, ugly
and requiring quite a lot of ad-hoc code. E.g. in case of the VP9
side data mentioned above one could not simply use the helper
that allocates and adds the side data to an AVFrame in one go.

The ProgressFrame API meanwhile offers a different solution to all
of this. It is based around the idea that the most natural
shared object for sharing information about an AVFrame between
decoding threads is the AVFrame itself. To actually implement this
the AVFrame needs to be reference counted. This is achieved by
putting a (ownership) pointer into a shared (and opaque) structure
that is managed by the RefStruct API and which also contains
the stuff necessary for progress reporting.
The users get a pointer to this AVFrame with the understanding
that the owner may set all the fields until it has indicated
that it has finished decoding this AVFrame; then the users are
allowed to read everything. Every decoder may of course employ
a different contract than the one outlined above.

Given that there is no underlying av_frame_ref(), creating
references to a ProgressFrame can't fail. Only
ff_thread_progress_get_buffer() can fail, but given that
it will replace calls to ff_thread_get_ext_buffer() it is
at places where errors are already expected and properly
taken care of.

The ProgressFrames are empty (i.e. the AVFrame pointer is NULL
and the AVFrames are not allocated during init at all)
while not being in use; ff_thread_progress_get_buffer() both
sets up the actual ProgressFrame and already calls
ff_thread_get_buffer(). So instead of checking for
ThreadFrame.f->data[0] or ThreadFrame.f->buf[0] being NULL
for "this reference frame is non-existing" one should check for
ProgressFrame.f.

This also implies that one can only set AVFrame properties
after having allocated the buffer. This restriction is not deep:
if it becomes onerous for any codec, ff_thread_progress_get_buffer()
can be broken up. The user would then have to get a buffer
himself.

In order to avoid unnecessary allocations, the shared structure
is pooled, so that both the structure as well as the AVFrame
itself are reused. This means that there won't be lots of
unnecessary allocations in case of non-frame-threaded decoding.
It might even turn out to have fewer than the current code
(the current code allocates AVFrames for every DPB slot, but
these are often excessively large and not completely used;
the new code allocates them on demand). Pooling relies on the
reset function of the RefStruct pool API, it would be impossible
to implement with the AVBufferPool API.

Finally, ProgressFrames have no notion of owner; they are built
on top of the ThreadProgress API which also lacks such a concept.
Instead every ThreadProgress and every ProgressFrame contains
its own mutex and condition variable, making it completely independent
of pthread_frame.c. Just like the ThreadFrame API it is simply
presumed that only the actual owner/producer of a frame reports
progress on said frame.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-04-19 13:18:04 +02:00
7c338f470f avcodec, avformat/ffjni: fix duplicate JNI symbols
Use SHLIBOBJS and STLIBOBJS in the Makefiles for avcodec and avformat,
and add a stub ffjni.c to libavformat, which allows the symbols to be
duplicated for shared builds but not static builds.

Signed-off-by: Leo Izen <leo.izen@gmail.com>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
2024-04-04 21:51:21 +02:00
Antoine Soulier via ffmpeg-devel
240fd04db2 avcodec/liblc3: add encoding/decoding support of LC3 audio codec
The LC3 audio codec is the default codec of Bluetooth LE audio.
This is a wrapper over the liblc3 library (https://github.com/google/liblc3).

Signed-off-by: Antoine Soulier <asoulier@google.com>
2024-04-04 17:47:31 +02:00
Andreas Rheinhardt
e123295cc8 avcodec/proresdec2: Rename to proresdec
Once upon a time, there used to be a LGPL and a GPL ProRes decoder
in FFmpeg; the current decoder evolved from the second of these.
But given that it is now the only ProRes decoder we have, it's file
should simply be named proresdec.c (which also brings it in line with
its header).

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-04-03 19:10:30 +02:00
Anton Khirnov
1d843ae6c7 lavc: rename avpacket.c to packet.c
For consistency with its API header packet.h.
2024-03-29 09:01:54 +01:00
Andreas Rheinhardt
e465cebfee avcodec/Makefile: Remove redundant dependencies on hevc_data.o
hevc_data.c only provides ff_hevc_diag_scan tables and
neither the QSV HEVC encoder nor the HEVC parser use these
directly and the indirect dependency is already accounted
for in the dependencies of the hevcparse subsystem since
b0c61209cd, so remove these
spurious dependencies.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-03-29 00:39:11 +01:00
ecdc94b97f
vulkan_av1: port to the new stable API
Co-Authored-by: Dave Airlie <airlied@redhat.com>
2024-03-25 08:54:40 +01:00