Commit graph

31 commits

Author SHA1 Message Date
d8f301cdf2
ffv1enc_vulkan: switch to receive_packet
This allows the encoder to fully saturate all queues the GPU
has, giving a good 10% in certain cases and resolutions.

This also improves error resilience if an allocation fails,
and properly cleans up after itself if it does.
2024-11-26 14:14:15 +01:00
e3676d96cb
hwcontext_vulkan: move device feature struct setup to a new function 2024-10-04 10:10:43 +02:00
535e5eb7f3
hwcontext_vulkan: enable VK_KHR_shader_relaxed_extended_instruction 2024-10-04 10:10:43 +02:00
0d5bfd0b21
vulkan_functions: change extension type to a typedef uint64_t
We were getting a bit too close for comfort to the 32-bit limit
on enums.
2024-10-04 10:10:42 +02:00
37d5cb84e8
vulkan: check if current buffer has finished execution before picking another
This saves resources, as dependencies are freed/reclaimed with a lower latency,
and provies a speedup.
2024-10-04 10:10:42 +02:00
bc36fe6f1f
vulkan: use push descriptors where possible
Push descriptors are in theory slightly faster, but come with
limitations for which we have to check.

Either way, they're not difficult to implement, so even though
no one should be using peasant-tier descriptors, do it anyway.
2024-09-23 13:41:07 +02:00
8a7af4aa49
vulkan: add support for regular descriptor pools
This permits:
 - The use of Vulkan filtering on many more devices
 - Better debugging due to lack of descriptor buffer support in layers

Much of the changes here are due to a requirement that updates to
descriptors must happen between the command buffer being waited on,
and the pipeline not being bound.

We routinely did it the other way around, by updating only after
we bind the pipeline.
2024-09-23 13:40:38 +02:00
a577d313b2
hwcontext_vulkan: add support for implicit DRM synchronization
More recent kernel versions allow for users to extract a sync_file
handle from a DMA-BUF, which can then be imported into Vulkan as a
binary semaphore.

This finally allows for synchronization between Vulkan and DMA-BUF
images, such as those from screen capture software, or VAAPI,
avoiding any corruption artifacts.

This is done fully asynchronously, where we use the kernel's
given binary semaphores as a dependency to increment the image's
usual VkSemaphores we allocate. The old imported binary semaphores
are cleaned up after execution as usual.

In the future, hwcontext_drm should receive support for explicitly
synchronized images as well, which would make the synchronization
more robust and portable.
2024-09-22 02:11:08 +02:00
46c13834b6
hwcontext_vulkan: enable VK_KHR_video_maintenance1
We require it for encoding.
2024-08-16 01:22:15 +02:00
2ce0e51503
hwcontext_vulkan: add support for Vulkan encoding 2024-08-11 05:13:14 +02:00
55adcb4fc5
hwcontext_vulkan: add support for VK_EXT_shader_object
We'd like to use it eventually, and its already covered by
the minimum version of the headers we require.
2024-08-11 05:13:13 +02:00
a30b7c0158
hwcontext_vulkan: initialize optical flow queues if available
Lets us implement FPS conversion.
2024-08-11 05:13:10 +02:00
ecdc94b97f
vulkan_av1: port to the new stable API
Co-Authored-by: Dave Airlie <airlied@redhat.com>
2024-03-25 08:54:40 +01:00
358919506d
vulkan: enable VK_KHR_cooperative_matrix
It's of interest to API users, and of interest to us,
as a DCT/DST can be implemented via matrix multiplies.
2023-08-26 23:14:53 +02:00
160a415e22
lavfi: add nlmeans_vulkan filter 2023-05-29 00:42:01 +02:00
dfff3877b7
vulkan: add support for the atomic float ops extension 2023-05-29 00:42:01 +02:00
77478f6793
av1dec: add Vulkan hwaccel 2023-05-29 00:42:00 +02:00
b5eaeb1f13
vulkan: rewrite to support all necessary features
This commit rewrites the majority of vulkan.c to enable its use
as a general-purpose high-level utility code, usable for decoding,
encoding, and filtering of video frames.

The dependency system was rewritten to simplify management of
execution.

The image handling system was rewritten to accomodate multiplane
images.

Due to how related all the new features were, this is a single
commit.
2023-05-29 00:41:48 +02:00
b15104ed97
vulkan: add support for retrieving queue, query and video properties 2023-05-29 00:41:47 +02:00
e5e12c5078
hwcontext_vulkan: load query-related functions
Needed for both encoding and decoding.
2023-05-29 00:41:41 +02:00
6dfa29a58d
hwcontext_vulkan: add functions for video decoding 2023-05-29 00:41:40 +02:00
571756bf2f
hwcontext_vulkan: use VK_EXT_physical_device_drm to derive DRM to Vulkan
Finally, a way to directly identify a Vulkan device from a DRM device!
2023-05-29 00:41:40 +02:00
f50bc930a4
hwcontext_vulkan: add support for descriptor buffers 2023-05-29 00:41:39 +02:00
74b202b839
hwcontext_vulkan: enable VK_KHR_synchronization2 if supported 2023-05-29 00:41:36 +02:00
fddfb0ebf8
hwcontext_vulkan: enable support for YCbCr samplers 2023-05-29 00:41:36 +02:00
3c831847a8
hwcontext_vulkan: avoid using 64-bit enums
MSVC (2016, but possibly more) still force enums to be basic ints.
2022-01-27 10:27:09 +01:00
Wu Jianhua
b3624069f0 avutil/hwcontext_vulkan: fully support customizable validation layers
Validation layer is an indispensable part of developing on Vulkan.

The following commands is on how to enable validation layers:

ffmpeg -init_hw_device vulkan=0,debug=1,validation_layers=VK_LAYER_LUNARG_monitor+VK_LAYER_LUNARG_api_dump

Signed-off-by: Wu Jianhua <jianhua.wu@intel.com>
2021-11-26 10:36:39 +01:00
1d06084171
vulkan: fix checkheaders 2021-11-19 16:47:28 +01:00
fedf4ff85c avutil/vulkan: load win32 external memory functions 2021-11-14 12:50:32 +01:00
57e11321ea
hwcontext_vulkan: use vkDeviceWaitIdle instead of vkWaitSemaphores on uninit
To silence a possible validation layer bug, switch the function. It only gets
triggered by vf_libplacebo, which is odd.
2021-11-12 14:45:17 +01:00
d05a18cdc7
lavu: move hwcontext_vulkan's function loader into separate files
This allows for the loader to be shared with libavcodec and libavfilter.
2021-11-12 05:23:40 +01:00