There is an issue with the constants used in YUV to YUV range conversion,
where the upper bound is not respected when converting to mpeg range.
With this commit, the constants are calculated at runtime, depending on
the bit depth. This approach also allows us to more easily understand how
the constants are derived.
For bit depths <= 14, the number of fixed point bits has been set to 14
for all conversions, to simplify the code.
For bit depths > 14, the number of fixed points bits has been raised and
set to 18, to allow for the conversion to be accurate enough for the mpeg
range to be respected.
The convert functions now take the conversion constants (coeff and offset)
as function arguments.
For bit depths <= 14, coeff is unsigned 16-bit and offset is 32-bit.
For bit depths > 14, coeff is unsigned 32-bit and offset is 64-bit.
x86_64:
chrRangeFromJpeg8_1920_c: 2127.4 2125.0 (1.00x)
chrRangeFromJpeg16_1920_c: 2325.2 2127.2 (1.09x)
chrRangeToJpeg8_1920_c: 3166.9 3168.7 (1.00x)
chrRangeToJpeg16_1920_c: 2152.4 3164.8 (0.68x)
lumRangeFromJpeg8_1920_c: 1263.0 1302.5 (0.97x)
lumRangeFromJpeg16_1920_c: 1080.5 1299.2 (0.83x)
lumRangeToJpeg8_1920_c: 1886.8 2112.2 (0.89x)
lumRangeToJpeg16_1920_c: 1077.0 1906.5 (0.56x)
aarch64 A55:
chrRangeFromJpeg8_1920_c: 28835.2 28835.6 (1.00x)
chrRangeFromJpeg16_1920_c: 28839.8 32680.8 (0.88x)
chrRangeToJpeg8_1920_c: 23074.7 23075.4 (1.00x)
chrRangeToJpeg16_1920_c: 17318.9 24996.0 (0.69x)
lumRangeFromJpeg8_1920_c: 15389.7 15384.5 (1.00x)
lumRangeFromJpeg16_1920_c: 15388.2 17306.7 (0.89x)
lumRangeToJpeg8_1920_c: 19227.8 19226.6 (1.00x)
lumRangeToJpeg16_1920_c: 15387.0 21146.3 (0.73x)
aarch64 A76:
chrRangeFromJpeg8_1920_c: 6324.4 6268.1 (1.01x)
chrRangeFromJpeg16_1920_c: 6339.9 11521.5 (0.55x)
chrRangeToJpeg8_1920_c: 9656.0 9612.8 (1.00x)
chrRangeToJpeg16_1920_c: 6340.4 11651.8 (0.54x)
lumRangeFromJpeg8_1920_c: 4422.0 4420.8 (1.00x)
lumRangeFromJpeg16_1920_c: 4420.9 5762.0 (0.77x)
lumRangeToJpeg8_1920_c: 5949.1 5977.5 (1.00x)
lumRangeToJpeg16_1920_c: 4446.8 5946.2 (0.75x)
NOTE: all simd optimizations for range_convert have been disabled.
they will be re-enabled when they are fixed for each architecture.
NOTE2: the same issue still exists in rgb2yuv conversions, which is not
addressed in this commit.
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Libav, for some reason, merged this as a public API function. This will
aid in future merges.
A define is left for backwards compat, just in case some person
used it, since it is in a public header.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
+ split color conversion from scaling
- disabled gamma correction, until it's refactored too
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>