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Justin Ruggles 7e813d5933 vqa: clean up audio header parsing
Fix setting of bit_rate and bits_per_coded_sample.
Ask for sample for unsupported VQA versions.
2012-01-24 14:08:29 -05:00
doc Remove ffmpeg. 2012-01-23 21:04:29 +01:00
libavcodec lavc: postpone the removal of AVCodecContext.request_channels. 2012-01-24 18:04:19 +01:00
libavdevice lavd: remove deprecated v4l grab device. 2012-01-24 18:04:19 +01:00
libavfilter cosmetics: Move static and inline attributes to more standard places. 2012-01-14 17:32:36 +01:00
libavformat vqa: clean up audio header parsing 2012-01-24 14:08:29 -05:00
libavutil mpegaudiodec: optimized iMDCT transform 2012-01-08 17:40:55 -08:00
libpostproc
libswscale cosmetics: Move static and inline attributes to more standard places. 2012-01-14 17:32:36 +01:00
presets
tests mxfdec: hybrid demuxing/seeking solution 2012-01-22 14:40:53 +01:00
tools aviocat: Remove useless includes 2012-01-21 12:04:02 +02:00
.gitignore Remove ffmpeg. 2012-01-23 21:04:29 +01:00
avconv.c threads: change the default for threads back to 1 2012-01-21 13:26:44 +01:00
avplay.c avplay: remove the -er option. 2012-01-24 18:04:19 +01:00
avprobe.c avprobe, cmdutils: K&R formatting cosmetics 2012-01-18 21:07:25 +01:00
avserver.c avserver: fix build after the next bump. 2012-01-22 07:50:41 +01:00
Changelog Changelog: restore version <next> header 2012-01-24 13:57:59 +08:00
cmdutils.c cosmetics: Rename ffsink to avsink. 2012-01-19 00:19:43 +01:00
cmdutils.h cosmetics: Rename ffsink to avsink. 2012-01-19 00:19:43 +01:00
cmdutils_common_opts.h
common.mak
configure lavd: remove deprecated v4l grab device. 2012-01-24 18:04:19 +01:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Doxyfile Fix a bunch of platform name and other typos. 2012-01-11 13:48:30 +01:00
INSTALL
library.mak
LICENSE
Makefile Remove ffmpeg. 2012-01-23 21:04:29 +01:00
README
RELEASE Prepare for 0.8 Release 2012-01-21 14:54:31 +01:00
version.sh

Libav README
------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.